I've uploaded the cannon on to our online storage now (humyo). I tested out the Resource Collector Tim mentioned. Its a very useful tool, to output all of the resources used into one folder. Keep in mind some textures with .jpegs etc will copy or output the .jpegs into the folder, but the 3dsmax built ones ith in built noise and so on, will just be stored in the .max file. After outputting all o that into the folder, I RAR'd it, and put it on our storage.
Havent really had time to play with humyo yet, but the drag and drop upload was cool. I dont know other peoples experience with ZIP/RAR/TAR compressed files, so if anyone has problems with .rar format, get in touch, but I'm pretty sure either Windows XP has a way of using it like a folder, or WinZip, WinRar, 7-zip can be downloaded to extract them. I'd advise using them on files if they get really large in size, or a huge amount of maps etc.
I'm going into uni again today because my laptops running 3d stuff awfully slow now. Rigging is practically done, should have the sails done tomorrow too. I would like to work with Tim for a bit, to merge the files, and make sure thats all neat, and I think tomorrow would be a good time for me to work on environmental stuff. I can't remember exactly what I'm doing with environmental things, but I want to get a sky dome done.
Thursday, 22 November 2007
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